![]() Since this was my first time trying D3 with a controller rather than a mouse and keyboard, I was a bit skeptical. Multiplayer: 2-4 co-op online and local Diablo with a controller? Actually, yes. It is very combat heavy as well as stat tracking heavy. Travelling through different dungeons and gaining experience points will allow players to level up and learn new abilities, as well as augment their skills using unlocked runes. The game has been out for over two years now, so I’m sure most of you have at least heard of it, but for the ones uninitiated, here’s a quick overview – Diablo III is an action RPG that is focused on obtaining loot and upgrades for a character. After spending a good amount of time with the PS4 version, I’m still surprised at how much Blizzard can do to a game to make it work great. We already had a version of D3 on the last gen consoles, now it’s time to push it forward onto the current gen. D3 had its fair share of problems – we all know how that auction house stuff panned out – but over the past several months, Blizzard has gradually improved the game back to the point where I feel like that 15 year old playing Diablo II all over again. I’ve put well over 200 hours into Diablo II, and in the past few years have dropped at least 100 hours into Diablo III. there are very few games that fit this genre on consoles unfortunately outside of Sacred on the 360 and the XBLA version of Torchlight.I have always been a Diablo fanatic. In fact Fate's plot is basically you are a dungeon delver who wants to stake his fortune and thus goes to tackle the dungeon to see how far they can do.Įdit : Ah sorry I didn't realize the OP was asking for PS3 / 360 games. ![]() In fact many of Fate's mechanics such as Pet and their storage / Sending your Pet to town / Heirloom an item and retiring a character, Fishing and using Fish to transform your Pet, etc were basically carbon copied as is and implemented in Torchlight.įate is definitely is much more lighter in tone and is perfect for a youth to enjoy the Diablo inspired gameplay without the overly dark tones and plot about Heaven Vs Hell and the Earth (Sancturary) being caught in the middle. ![]() ![]() As it was the game Travis Baldree worked on prior to founding Runic with the Shaeffer brothers. In fact Fate is the precursor to Torchlight actually. ![]()
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